Estimated read time: 7 min read
One Sentence Summary
A young man discovers a computer file that allows him to manipulate reality, leading him to become a wizard in medieval times.
Table of Contents
Introduction
"Off to Be the Wizard" is a science fiction/fantasy novel written by Scott Meyer. Published in 2013, it is the first book in the "Magic 2.0" series. The story follows the adventures of Martin Banks, a young computer hacker who discovers a hidden file that allows him to manipulate reality. Seeking a fresh start, Martin uses his newfound power to travel back in time to medieval England and pose as a wizard. However, he soon discovers that being a wizard is not as glamorous as it seems, and he becomes embroiled in a web of magic, danger, and humor.
Brief Synopsis
The story is set in both the present and medieval England. In the present, Martin Banks is a young man with a dull life. He works a dead-end job and spends most of his time hacking into computer systems. One day, while searching for hidden files, he stumbles upon a mysterious folder named "ELODA." Intrigued, Martin discovers that the file contains the source code for the universe. With a bit of experimentation, he realizes that he can change his height, location, and even his bank account balance by altering the variables in the file.
Believing that he has discovered a secret cheat code for reality, Martin decides to use his newfound powers to escape his mundane life. He travels back in time to medieval England, where he plans to pose as a wizard and live a life of power and luxury. Martin quickly realizes that he is not the only person who has discovered the file, as he encounters other time-traveling hackers who have also become wizards.
As Martin settles into his new life, he must navigate the rules and limitations of his powers. He learns that magic is not as easy as it seems, and that there are consequences for every action. Along the way, he befriends other wizards, including Philip, who becomes his mentor, and Gwen, a fellow hacker who has also traveled back in time. Together, they uncover a conspiracy involving a powerful wizard named Jimmy, who is using his magic for nefarious purposes.
Main Characters
| Character Name | Description |
|---|---|
| Martin Banks | A young computer hacker who discovers the secret file that allows him to manipulate reality. He travels back in time to medieval England to pose as a wizard. |
| Philip | An experienced wizard who becomes Martin's mentor and friend. He helps Martin navigate the world of magic and teaches him the rules and limitations of his powers. |
| Gwen | A fellow hacker who also travels back in time and becomes a wizard. She forms a close bond with Martin and helps him uncover the conspiracy involving Jimmy. |
| Jimmy | A powerful wizard who is using his magic for evil purposes. He poses a significant threat to Martin and his friends and becomes the main antagonist of the story. |
Summary of Different Story Points over Chapters
Chapter 1: The Discovery
Martin Banks, a talented hacker, stumbles upon a hidden file named "ELODA" that allows him to manipulate reality. Intrigued by the possibilities, he decides to use his newfound powers to escape his mundane life.
Chapter 2: Time Travel
Martin travels back in time to medieval England, hoping to live a life of power and luxury as a wizard. He quickly realizes that he is not the only one who has discovered the file, as he encounters other time-traveling hackers posing as wizards.
Chapter 3: The Learning Curve
Martin meets Philip, an experienced wizard, who becomes his mentor and teaches him the rules and limitations of magic. Martin begins to understand that being a wizard is not as easy as it seems, and that every action has consequences.
Chapter 4: The Wizard's Community
Martin becomes part of a community of wizards, including Gwen, a fellow hacker who has also traveled back in time. They form a close bond and work together to uncover a conspiracy involving a powerful wizard named Jimmy.
Chapter 5: The Battle Begins
Martin and his friends confront Jimmy, who is using his magic for evil purposes. They engage in a battle of wits and powers, trying to outsmart and defeat him.
Chapter 6: The Final Showdown
In a climactic final showdown, Martin and his friends must use all of their skills and magic to defeat Jimmy and save the world from his destructive plans. The outcome of their battle will determine the fate of their reality.
Main Events
- Martin discovers the hidden file that allows him to manipulate reality.
- Martin travels back in time to medieval England and poses as a wizard.
- Martin meets Philip, who becomes his mentor and teaches him about magic.
- Martin befriends Gwen, another hacker turned wizard, and they uncover a conspiracy involving Jimmy.
- Martin and his friends confront Jimmy and engage in a battle of wits and powers.
- In a climactic final showdown, Martin and his friends must defeat Jimmy to save the world.
Themes and Insights
- The Power and Consequences of Technology: The story explores the idea of wielding immense power through technology and the potential consequences of such power.
- Identity and Self-Discovery: Martin's journey as a wizard allows him to explore his own identity and discover new aspects of himself.
- Friendship and Collaboration: The bonds formed between Martin, Philip, and Gwen highlight the importance of friendship and collaboration in overcoming challenges.
- The Nature of Magic: The story delves into the rules and limitations of magic, emphasizing that it is not a limitless power but requires skill, knowledge, and responsibility.
Reader's Takeaway
"Off to Be the Wizard" is an exciting and humorous adventure that blends science fiction and fantasy elements with a dose of computer hacking. The story explores themes of power, identity, friendship, and the nature of magic. Readers will be entertained by the witty dialogue, unique premise, and engaging characters. The book encourages reflection on the consequences of our actions and the importance of using power responsibly.
Conclusion
"Off to Be the Wizard" by Scott Meyer is a captivating blend of science fiction and fantasy that follows the adventures of Martin Banks as he discovers the power to manipulate reality and travels back in time to become a wizard. With its humor, compelling characters, and exploration of themes, the book offers an entertaining and thought-provoking read. Whether you are a fan of fantasy, science fiction, or both, this book is sure to captivate your imagination and leave you eager for the next installment in the "Magic 2.0" series.
Off to Be the Wizard FAQ
What is the genre of 'Off to Be the Wizard'?
The genre of 'Off to Be the Wizard' is science fiction and fantasy.
Who is the author of 'Off to Be the Wizard'?
The author of 'Off to Be the Wizard' is Scott Meyer.
What is the main plot of 'Off to Be the Wizard'?
The main plot of 'Off to Be the Wizard' follows a computer hacker who discovers that the world is a computer program and decides to use his hacking skills to manipulate reality.
Is 'Off to Be the Wizard' part of a series?
'Off to Be the Wizard' is the first book in the 'Magic 2.0' series.
What is the target audience of 'Off to Be the Wizard'?
The target audience of 'Off to Be the Wizard' is young adult and adult readers who enjoy science fiction and fantasy novels.
Is 'Off to Be the Wizard' suitable for children?
'Off to Be the Wizard' is more suitable for older children and teenagers due to its complex themes and occasional mature content.
Are there any sequels to 'Off to Be the Wizard'?
Yes, 'Off to Be the Wizard' has multiple sequels, including 'Spell or High Water', 'An Unwelcome Quest', 'Fight and Flight', and 'Out of Spite, Out of Mind'.
What is the overall rating of 'Off to Be the Wizard'?
The overall rating of 'Off to Be the Wizard' is 4.1 out of 5 stars on Goodreads.
Where can I purchase 'Off to Be the Wizard'?
'Off to Be the Wizard' can be purchased from various online retailers such as Amazon, Barnes & Noble, and Book Depository.
Is there a movie adaptation of 'Off to Be the Wizard'?
As of now, there is no movie adaptation of 'Off to Be the Wizard'.





