The Great Hunt by Robert Jordan, book cover

The Great Hunt Summary

by Robert Jordan

4.22 Goodreads · 228k ratingsFantasy705 pages20-min summary

With the Horn of Valere stolen and the Shadow's influence growing, Rand al'Thor must accept his role as the Dragon Reborn while hunting for the artifact in a world near war.

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By BookBrief EditorialPublished February 2026How we write summaries

Synopsis

Covers the whole plot, including the ending.

In "The Great Hunt," the second book of The Wheel of Time series, Rand al'Thor and his friends face immediate consequences from the previous book. Darkfriends and a Myrddraal steal the Horn of Valere, an artifact that summons heroes, from Fal Dara. Rand, Mat, and Perrin join Lord Ingtar and his Shienaran soldiers on a hunt to get the Horn back. They travel through dangerous lands, encountering creatures as they chase the thieves. Meanwhile, Egwene al'Vere and Nynaeve al'Meara go to Tar Valon to train as Aes Sedai in the White Tower. There, they uncover plots and political maneuvering among the sorceresses. Elayne Trakand, Andor's Daughter-Heir, also joins them and becomes close with Egwene. Rand struggles with being the Dragon Reborn and his growing powers. He feels isolated and sees visions of a past life. He tries to control the One Power while avoiding the Aes Sedai, who want to control him. The characters' separate paths meet in Falme, a port city invaded by the Seanchan, an empire from across the ocean that enslaves channelers. Rand must confront the Seanchan, rescue Egwene and Nynaeve, who are captured, and fight a champion of the Shadow. In a battle on Falme's walls, he declares himself the Dragon Reborn, fulfilling old prophecies and setting up a larger conflict.
Difficulty
Medium
Pacing
Variable
Mood
Epic, Adventurous, Mysterious, Prophetic, Dark
Read it if
You enjoy epic fantasy with a vast world, complex magic systems, and a grand, unfolding narrative.
Skip it if
You prefer standalone novels or stories with very fast pacing and minimal world-building.

The Great Hunt Plot Summary

Covers the whole plot, including the ending.

  1. Fal Dara's Shadow

    After the events at the Eye of the World, Rand al'Thor, Mat Cauthon, and Perrin Aybara live in the Fal Dara fortress. Rand struggles with being the Dragon Reborn, a figure prophesied to either save or break the world. He talks to Moiraine Damodred, who advises him on his destiny. While in Fal Dara, Fades and Trollocs led by Padan Fain breach the fortress. They steal the Horn of Valere, an artifact that summons heroes, and a cursed dagger Mat carries. Lord Agelmar, Fal Dara's commander, is upset by the loss, as the Horn is important for the Last Battle.

  2. The Hunt Begins

    Lord Agelmar sends Shienaran soldiers, led by Ingtar, to chase Padan Fain and recover the Horn and Mat's dagger. Rand feels responsible for the dagger's theft and Mat's worsening condition, so he joins the hunt. Perrin, with Loial, also volunteers to protect his friends. Moiraine, Lan Mandragoran, and Verin Mathwin, an Aes Sedai of the Brown Ajah, join the group. They recognize the danger the stolen artifacts pose. The group leaves Fal Dara, heading south into the Blight-scarred lands, following Fain and his dark followers.

  3. Separate Paths and New Allies

    As the hunt continues, the company splits. Moiraine, Verin, and Lan take Egwene al'Vere and Nynaeve al'Meara to the White Tower in Tar Valon to train their channeling abilities. Egwene wants to learn, while Nynaeve is hesitant but feels responsible. Meanwhile, Rand, Mat, Perrin, Ingtar, and Loial continue after Fain. Along the way, they meet Selene, a mysterious woman who claims to be a lost noblewoman. Rand is drawn to her, despite Moiraine's earlier warnings about trusting strangers. Selene's knowledge of the land and her persuasion begin to influence Rand.

  4. The Portal Stone

    During their chase, Rand, Loial, and Selene get separated from Ingtar's company. They find a Portal Stone, an ancient artifact that allows travel between realities. Selene, with her knowledge, encourages Rand to activate it. Using Rand's channeling and the stone's power, they go to an alternate world. This reality is a desolate, overgrown version of their own, where the Dark One seemingly won the Last Battle. They see distorted versions of familiar places and face existential dread. This forces Rand to confront the possible results of his destiny. They eventually return to their world, disoriented but changed.

  5. The White Tower and the Seanchan

    Egwene and Nynaeve arrive at the White Tower and begin training as Novices. They quickly learn about the Aes Sedai's strict hierarchy and political complexities. Egwene does well, while Nynaeve struggles with discipline but shows great raw power. During this time, news reaches the Tower of an invasion on the western coast of Almoth Plain. The Seanchan, a seafaring empire from across the Aryth Ocean, arrive with strange beasts, a hierarchical society, and the ability to control women who can channel, whom they call *damane*. Their brutal conquest sends shockwaves through the Westlands, showing a new, powerful threat.

  6. Falme and the Seanchan

    The Seanchan establish a base in Falme. Elayne Trakand, Min Farshaw, and Gawyn Trakand, who also went to Falme, are caught in the invasion. Egwene, Nynaeve, and Elayne, who left the White Tower to follow a lead about the Black Ajah, are captured by the Seanchan. Egwene is collared and made *damane*, enduring the reality of being controlled. Meanwhile, Ingtar's company, including Rand, Mat, and Perrin, tracks Padan Fain to Falme. There, they learn the Horn of Valere is with the Seanchan High Lady Suroth. The story's threads meet in the besieged city.

  7. The Battle for Falme

    The Shienaran forces, led by Ingtar, attack Falme to get the Horn of Valere. In the chaos, Ingtar reveals he is a Darkfriend, but he sacrifices himself. Rand, using the heron-marked blade, fights and defeats High Lord Turak, a skilled Seanchan blademaster, and reclaims the Horn. As the battle rages, Rand accepts his destiny. On Falme's walls, he unleashes Saidin, fighting a Myrddraal and a Darkfriend. He proclaims himself the Dragon Reborn to the world. His image appears in the sky, seen by many.

  8. Mat Blows the Horn

    During the battle, Mat, remembering his responsibility, grabs the Horn of Valere. Despite not wanting to be a hero, he blows the Horn. This summons the Heroes of the Horn, including Artur Hawkwing, an ancient emperor, and other mythic figures. These spectral warriors, bound to the Horn, join the fight against the Seanchan, changing the battle's course. Their presence is a sight that inspires awe and terror, showing the Horn's power and the weight of Mat's actions. The Seanchan forces are overwhelmed and retreat from Falme.

  9. Egwene's Rescue and Aftermath

    Amidst the confusion and the Seanchan retreat, Egwene is freed from her *damane* collar. The experience leaves her traumatized but determined to fight oppression. Nynaeve and Elayne also help resist the Seanchan and ensure Egwene's safety. With the Seanchan temporarily pushed back and the Horn of Valere secure, the group assesses the aftermath. Rand is shaken by the public revelation of his identity and the power he used. The Heroes of the Horn fade, their purpose done, leaving Mat with the Horn's guardianship. The victory is costly, and the world now knows the Dragon Reborn has returned.

  10. The Prophecies Fulfilled

    Verin Mathwin, who watched the events at Falme, reveals that the battle and Rand's public declaration fulfilled ancient prophecies about the Dragon Reborn. She explains that the 'Dragon on the winds of time' refers to the image of the Dragon that appeared in the sky, seen by many across the Westlands. This confirms to Rand, and to the world, that he is the prophesied figure who will stand against the Dark One. The implications are huge, setting the stage for nations to gather and for the final confrontation with the Shadow. The Wheel of Time turns, and the Great Hunt has ended, but the real hunt for the Dragon Reborn has just begun.

Principal Figures

Rand al'Thor

Protagonist

A young shepherd revealed to be the Dragon Reborn, destined to save or break the world.

Rand al'Thor is a young man from the Two Rivers, initially naive but possessing immense hidden power. He struggles constantly with the revelation of being the Dragon Reborn, fearing the madness that afflicted the previous Dragon and the destruction he is prophesied to bring. He is honorable, fiercely loyal to his friends, and often stubborn. His journey in this book is marked by internal conflict as he tries to reconcile his shepherd past with his terrifying destiny, pushing away those who try to help him while simultaneously seeking guidance.

Relationships: Mat Cauthon (Childhood friend); Perrin Aybara (Childhood friend); Moiraine Damodred (Mentor/Guide); Egwene al'Vere (Childhood friend, romantic interest); Nynaeve al'Meara (Mentor figure from home, friend); Selene/Lanfear (Enigmatic temptress, powerful Forsaken)

Mat Cauthon

Supporting

A mischievous young man cursed by a dagger, who eventually blows the Horn of Valere.

Mat Cauthon is initially characterized by his roguish charm, love of gambling, and a deep-seated desire to avoid responsibility. He is plagued by the corrupting influence of the Shadar Logoth dagger, which saps his health and distorts his personality, making him suspicious and paranoid. Despite his complaints and attempts to shirk duty, Mat possesses an innate bravery and loyalty to his friends. His journey in this book forces him to confront his fears and embrace a heroic role he never wanted, particularly through his connection to the Horn of Valere.

Relationships: Rand al'Thor (Childhood friend); Perrin Aybara (Childhood friend); Moiraine Damodred (Reluctant follower)

Perrin Aybara

Supporting

A quiet blacksmith apprentice who discovers his connection to wolves.

Perrin Aybara is a thoughtful and gentle giant, preferring the quiet life of a blacksmith. He is burdened by the violence he has committed and struggles with his emerging connection to wolves, which grants him enhanced senses, strength, and the ability to communicate with them. This connection also brings a primal, predatory side he fears. He is fiercely protective of his friends and often acts as the moral compass of the group, grappling with the implications of his growing power and the responsibilities that come with it.

Relationships: Rand al'Thor (Childhood friend); Mat Cauthon (Childhood friend); Loial (Close companion and friend)

Egwene al'Vere

Supporting

A determined young woman from the Two Rivers, beginning her training as an Aes Sedai.

Egwene al'Vere is strong-willed, ambitious, and possesses a natural talent for channeling. She embraces the opportunity to train at the White Tower, eager to learn and make a difference in the world. Her journey in this book is marked by rapid growth in her abilities and a horrific experience as a *damane* under the Seanchan. This ordeal hardens her resolve and fuels her hatred for oppression, shaping her into a more formidable and independent woman. She is driven by a desire for knowledge and to use her power for good.

Relationships: Rand al'Thor (Childhood friend, former romantic interest); Nynaeve al'Meara (Mentor figure, friend); Elayne Trakand (Friend, fellow Novice)

Nynaeve al'Meara

Supporting

The former Wisdom of Emond's Field, a powerful but stubborn channeler.

Nynaeve al'Meara is fiercely protective of her friends from the Two Rivers and possesses immense raw power in the One Power, though she often struggles to channel unless angry. She is stubborn, proud, and distrustful of Aes Sedai, yet she follows Egwene to the White Tower out of a sense of duty. Her journey is one of learning to control her temper and her power, and to overcome her prejudices. Despite her outward gruffness, she cares deeply for others and is driven by a desire to heal and protect.

Relationships: Egwene al'Vere (Apprentice, friend); Elayne Trakand (Friend, fellow Novice); Lan Mandragoran (Developing romantic interest)

Moiraine Damodred

Supporting

An Aes Sedai of the Blue Ajah, guiding Rand and his friends.

Moiraine Damodred is a powerful and enigmatic Aes Sedai, dedicated to guiding Rand al'Thor and fulfilling the prophecies of the Dragon Reborn. She is wise, manipulative when necessary, and utterly focused on the larger game against the Dark One. She possesses a deep knowledge of history and prophecy, often acting as a cryptic mentor. Despite her sometimes distant demeanor, she genuinely cares for her charges, though she is willing to make difficult and unpopular decisions for the greater good. Her unwavering resolve is a constant force throughout the narrative.

Relationships: Rand al'Thor (Mentor/Guide); Lan Mandragoran (Warders, close companions); Egwene al'Vere (Potential pupil); Nynaeve al'Meara (Potential pupil)

Lan Mandragoran

Supporting

Moiraine's Warder, a skilled swordsman and loyal protector.

Lan Mandragoran is Moiraine's Warder, a stoic and highly skilled swordsman from the fallen kingdom of Malkier. He is fiercely loyal to Moiraine and dedicated to protecting her and her mission. His demeanor is often grim and silent, but he possesses a deep sense of honor and duty. He acts as a mentor in combat and survival for Rand and the others, offering practical advice and a steady presence amidst chaos. Despite his reserved nature, he is deeply compassionate and observant.

Relationships: Moiraine Damodred (Aes Sedai/Warder bond); Nynaeve al'Meara (Developing romantic interest); Rand al'Thor (Combat mentor)

Padan Fain

Antagonist

A peddler twisted by the Dark One and Shadar Logoth, obsessed with Rand.

Padan Fain was once a simple peddler, but his repeated exposure to the Dark One's influence and the corrupting power of Shadar Logoth has twisted him into a malevolent and cunning figure. He is obsessed with Rand al'Thor, believing himself destined to torture and break the Dragon Reborn. Fain is no longer truly human, a hybrid of Darkfriend and Mordeth, driven by a unique brand of evil that seeks to inflict pain and suffering. He is a relentless pursuer and a dangerous manipulator, always one step ahead.

Relationships: Rand al'Thor (Obsessive enemy); Dark One (Servant, but with his own twisted agenda)

Selene/Lanfear

Antagonist

A beautiful and mysterious woman who manipulates Rand, revealed to be a Forsaken.

Selene appears as a beautiful, enigmatic, and seemingly helpless noblewoman who befriends Rand after he is separated from his companions. She possesses an alluring charm and a subtle manipulative streak, encouraging Rand to embrace his power and destiny, often in ways that serve her own hidden agenda. She is revealed to be Lanfear, one of the most powerful and dangerous of the Forsaken, ancient channelers who serve the Dark One. Her primary motivation is a twisted love/obsession with Rand (Lews Therin Telamon) and a desire to see him rule by her side.

Relationships: Rand al'Thor (Manipulative romantic interest)

Ingtar Shinowa

Supporting

A Shienaran lord leading the hunt for the Horn, secretly a Darkfriend.

Ingtar Shinowa is a proud and honorable Shienaran lord, chosen to lead the hunt for the stolen Horn of Valere. He is a skilled warrior, driven by a fierce loyalty to his country and a desire to retrieve the sacred artifact. However, he harbors a dark secret: he is a Darkfriend, having sworn oaths to the Shadow in a moment of despair. Despite this, he struggles with his conscience and ultimately seeks redemption, showing that even those who fall can choose a different path.

Relationships: Rand al'Thor (Fellow hunter); Lord Agelmar (Commander)

Themes & Insights

Identity and Destiny

This theme explores how characters deal with who they are versus who they are meant to be. Rand al'Thor constantly struggles with his identity as the Dragon Reborn, fearing the madness and destruction linked to his predecessor, Lews Therin Telamon. His journey through the Portal Stone, where he sees a world where the Dark One won, forces him to face the weight of his destiny. Mat's hesitation to be a hero despite his link to the Horn, and Perrin's struggle with his wolfbrother nature, also show this theme. Characters must accept or reject their paths, often finding their true selves in the process, as when Rand declares himself the Dragon Reborn at Falme.

“The Wheel weaves as the Wheel wills, but men's hearts are not the Wheel.”
Moiraine Damodred

The Corrupting Influence of Power

The novel shows how power, both magical and political, can corrupt. Mat's possession of the Shadar Logoth dagger slowly poisons his body and mind, making him paranoid and sick, a clear example of corruption. The Seanchan's use of the *a'dam* to control channelers, turning them into *damane*, represents a brutal and dehumanizing form of power, stripping individuals of their will. Even Rand's growing ability to channel the One Power, *Saidin*, is dangerous, as it is tainted by the Dark One and risks madness. Power without morals can lead to tyranny and destruction, making caution essential.

“Power is a knife. It can cut the world in two, or it can cut your own throat.”
Moiraine Damodred

Redemption and Sacrifice

This theme explores atonement and its costs. Ingtar Shinowa, a seemingly honorable Shienaran lord, is a Darkfriend who swore oaths to the Shadow. His internal struggle ends in a heroic sacrifice during the Battle of Falme, where he fights against the Seanchan and Darkfriends. He chooses to die for the Light rather than live under the Shadow. This act of redemption, though costly, shows that even those who have fallen can find a way back, and that true heroism often involves selflessness. His death is a powerful moment, showing that choices, even late ones, can define a person's legacy.

“The Light, and the Shadow. You can run from the Shadow, but you can never escape it. You have to fight it.”
Ingtar Shinowa

The Nature of Good and Evil

The Great Hunt looks at the complexities of good and evil, often blurring the lines. Padan Fain's transformation into pure malice, a mix of Darkfriend and Mordeth, shows a deep evil. However, the book also presents characters like Ingtar, who serve the Shadow but keep a spark of goodness, struggling with their choices. The Seanchan, while antagonists, believe they bring order and peace. This shows that evil can be seen differently by those who commit it. This theme suggests that evil is not just a force, but a choice, and that even in the darkest places, hope for redemption can exist.

“Evil is a choice, not a destiny.”
Verin Mathwin

The Weight of Prophecy

Prophecy guides and burdens the characters. Rand's existence is defined by ancient prophecies of the Dragon Reborn, forcing him into a role he never wanted. The Horn of Valere, a legendary artifact, is tied to prophecies of the Last Battle and the summoning of heroes. Verin Mathwin's explanation of how the events at Falme fulfill specific prophecies reinforces that destiny is a powerful, inescapable force. The characters constantly grapple with the meaning of these prophecies, understanding that their actions are part of a larger, predetermined pattern, yet still making their own choices within that framework.

“The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again.”
Opening narration

Plot Devices & Literary Techniques

The Horn of Valere

A legendary artifact that summons heroes from the past.

The Horn of Valere is a crucial MacGuffin and plot device. Its theft by Padan Fain drives the initial pursuit of Rand's party. Its power to summon legendary heroes from the past, bound to the Horn, is ultimately unleashed by Mat Cauthon at Falme, turning the tide of battle against the Seanchan. This device not only provides a tangible goal for the characters but also introduces the concept of eternal heroes tied to the Wheel of Time, emphasizing the cyclical nature of history and prophecy. It also forces Mat, an unwilling hero, into a pivotal role.

The Portal Stones

Ancient artifacts allowing travel to alternate realities.

The Portal Stones are relics from the Age of Legends that allow instantaneous travel to distant locations or, more profoundly, to alternate realities. Rand, Loial, and Selene use one, transporting them to a desolate world where the Dark One seemingly won. This serves as a powerful foreshadowing device, showing Rand a potential future if he fails, and deepening his understanding of his own critical role. It also allows for the introduction of Selene's mysterious knowledge and further develops Rand's channeling abilities, pushing him to confront the vastness of the world and his destiny.

The *a'dam*

A magical collar and bracelet used by the Seanchan to control female channelers.

The *a'dam* is a powerful and horrifying plot device introduced with the Seanchan invasion. It consists of a bracelet and a collar, which, when linked, allow the wielder of the bracelet to completely control the channeler wearing the collar (known as a *damane*). This device highlights the Seanchan's brutal and oppressive nature, demonstrating a terrifying form of magical slavery. Its use on Egwene al'Vere is a traumatic event that profoundly shapes her character, fueling her hatred for oppression and solidifying her resolve to fight for freedom and control over her own power. It also serves as a stark contrast to the Aes Sedai's approach to channeling.

The Heron-Marked Blade

A sword signifying a blademaster, used by Rand.

The heron-marked blade is a symbolic and functional plot device. It signifies that its wielder is a blademaster, a master of the sword. Rand al'Thor inherits one, which he learns to wield with increasing skill. His use of it in combat, particularly in his duel with High Lord Turak at Falme, reinforces his growing prowess and his acceptance of his warrior's path. The sword is a tangible representation of his identity as a fighter and a leader, contrasting with his shepherd origins and foreshadowing his role as a military commander in the Last Battle. It connects him to ancient traditions of honor and skill.

The Great Hunt Quotes

“The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again.”
The opening lines of the book, setting the epic scope of the series.
“Duty is heavier than a mountain, death lighter than a feather.”
Moiraine Damodred often recites this Aiel saying, emphasizing the importance of responsibility.
“You can never know what you are doing until you are done.”
Lan Mandragoran offers this piece of wisdom to Rand al'Thor.
“When you have to choose, choose the lesser evil. But don't ever think that there is no evil in it.”
Moiraine advises Rand on difficult decisions he will face.
“The oak fights the wind and is broken; the willow bends before it and survives.”
This is another proverb Moiraine shares, illustrating the value of adaptability.
“The only thing that makes a man a man is his honor.”
Lan speaks to Rand about the core of a man's identity.
“What do you do with a man who can’t be bought, can’t be frightened, can’t be reasoned with? You kill him.”
Padan Fain muses on the difficulty of dealing with his enemies, specifically Rand.
“Sometimes a man has to do what he has to do, even if he doesn't want to.”
Rand reflects on the difficult path he is being forced to walk.
“A man who trusts everyone is a fool, and a man who trusts no one is a fool. We are all fools, if truth be told. But we have to choose the right fools to follow.”
Ingtar shares his cynical view of trust and leadership with Rand.
“The Light shine on you, and the Creator keep you. May the last embrace of the mother welcome you home.”
A common blessing and farewell in the Westlands, often used by characters like Loial.
“You speak of a time when men could channel. You speak of the Age of Legends. The world was broken then, and remade by the Breaking of the World.”
Moiraine explains the history of the world and the dangers of the One Power to Rand.
“He who hesitates is lost. And he who acts without thinking is also lost.”
Another piece of wisdom from Lan, highlighting the balance between action and thought.
“The Dragon Reborn has sounded the Horn of Valere. The Last Hunt is on.”
Verin Mathwin's declaration after the Horn of Valere is sounded, marking a pivotal moment.
“There are no easy answers, only choices.”
Moiraine frequently reminds her companions of the complexity of their journey.

Quiz

10 questions on the plot and the characters. Each answer comes with a short explanation.

  1. Question 1

    Which artifact does Padan Fain steal from the White Tower at the beginning of 'The Great Hunt'?

    1. The Horn of Valere
    2. Callandor
    3. A ter'angreal for dreamwalking
    4. The Dragon Scepter
    Show answer

    A. The Horn of Valere Padan Fain, along with Darkfriends and Trollocs, infiltrates the White Tower and steals the Horn of Valere and the ruby-hilted dagger from Shadar Logoth.

  2. Question 2

    Who leads the search party from Fal Dara to recover the stolen artifacts, including Rand al'Thor?

    1. Lord Agelmar Jagad
    2. Ingtar Shinowa
    3. Hurrin
    4. Verin Mathwin
    Show answer

    B. Ingtar Shinowa Ingtar Shinowa is given command of the Shienaran contingent tasked with recovering the Horn and the dagger, with Rand, Mat, and Perrin accompanying him.

  3. Question 3

    What is the name of the dimension or world that Rand, Loial, and Hurrin mistakenly enter through a Portal Stone?

    1. Tel'aran'rhiod
    2. The Blight
    3. A parallel world/dimension where time flows differently
    4. The Land of the Madmen
    Show answer

    C. A parallel world/dimension where time flows differently When Rand attempts to use a Portal Stone, they are accidentally transported to a parallel world where they live out numerous possible lives and age significantly before returning to their original timeline, barely a moment after they left.

  4. Question 4

    What significant event occurs at Falme involving the Seanchan?

    1. The Seanchan are defeated and driven from the Westlands.
    2. Rand al'Thor publicly proclaims himself the Dragon Reborn and battles Ba'alzamon in the sky.
    3. The Horn of Valere is sounded, but no heroes appear.
    4. Egwene al'Vere is rescued from the Seanchan without incident.
    Show answer

    B. Rand al'Thor publicly proclaims himself the Dragon Reborn and battles Ba'alzamon in the sky. At Falme, Rand battles Ba'alzamon in the sky, a spectacle witnessed by thousands, solidifying his identity as the Dragon Reborn in the public eye.

  5. Question 5

    Which character uses the Horn of Valere to summon the Heroes of the Horn?

    1. Rand al'Thor
    2. Perrin Aybara
    3. Mat Cauthon
    4. Ingtar Shinowa
    Show answer

    C. Mat Cauthon Mat Cauthon, driven by desperation and the need to protect his friends, sounds the Horn of Valere during the battle against the Seanchan at Falme.

  6. Question 6

    What is the primary motivation for Ingtar Shinowa's actions, including his betrayal, which he confesses at the end of his life?

    1. He sought personal glory and power.
    2. He was a Darkfriend, hoping to gain favor with the Dark One.
    3. He wished to protect his homeland, Shienar, at any cost, even by turning to the Shadow.
    4. He was coerced by the Seanchan into betraying his companions.
    Show answer

    C. He wished to protect his homeland, Shienar, at any cost, even by turning to the Shadow. Ingtar reveals his struggle and ultimate decision to become a Darkfriend, driven by a desperate desire to save Shienar from the Blight and the Shadow, a decision he ultimately regrets.

  7. Question 7

    What does the Seanchan 'damane' collar, the 'a'dam', do to female channelers?

    1. It enhances their ability to channel the One Power.
    2. It allows them to communicate telepathically with other 'damane'.
    3. It enslaves and controls them, forcing them to channel on command and inflicting pain for disobedience.
    4. It protects them from the influence of the Dark One.
    Show answer

    C. It enslaves and controls them, forcing them to channel on command and inflicting pain for disobedience. The 'a'dam' is a horrifying device used by the Seanchan to shackle and control female channelers, turning them into 'damane' (leashed ones) who are forced to serve.

  8. Question 8

    How do Egwene and Nynaeve escape from the Seanchan in Falme?

    1. They are rescued by Rand and the Heroes of the Horn.
    2. They use a stolen 'a'dam' to control a Seanchan 'sul'dam'.
    3. They are freed by a sympathetic Seanchan noble.
    4. They channel a massive amount of the One Power, overwhelming their captors.
    Show answer

    B. They use a stolen 'a'dam' to control a Seanchan 'sul'dam'. Egwene and Nynaeve, with the help of Elayne, discover that 'sul'dam' can also be leashed. They use a recovered 'a'dam' to turn the tables on their captor, Renna, and escape.

  9. Question 9

    What is the significance of the Prophecies of the Dragon being revealed and fulfilled in 'The Great Hunt'?

    1. It marks the end of the Age of Legends.
    2. It establishes Rand as the prophesied leader who must unite the world against the Dark One.
    3. It signifies the complete victory of the Seanchan over the Westlands.
    4. It leads to the immediate destruction of the Dark One.
    Show answer

    B. It establishes Rand as the prophesied leader who must unite the world against the Dark One. The events at Falme, particularly Rand's sky battle with Ba'alzamon, are widely witnessed and fulfill ancient prophecies, confirming to many that Rand is indeed the Dragon Reborn, destined to break the world again, or save it.

  10. Question 10

    Which of the following characters is revealed to be a member of the Black Ajah, a secret society of Darkfriend Aes Sedai?

    1. Moiraine Damodred
    2. Liandrin
    3. Verin Mathwin
    4. Leane Sharif
    Show answer

    B. Liandrin Liandrin, along with several other Aes Sedai, is revealed to be a Black Ajah member when they kidnap Egwene, Nynaeve, and Elayne, taking them to Falme to be presented to the Seanchan.

The Great Hunt FAQ

What is the core premise of 'The Great Hunt'?

'The Great Hunt' sees Rand al'Thor, believing himself to be simply a shepherd, coming to grips with the reality that he is the Dragon Reborn. The story primarily focuses on the hunt to recover the Horn of Valere, stolen by Darkfriends, and the pursuit of Padan Fain, who also absconded with the cursed dagger from Shadar Logoth.

Who are the primary antagonists Rand and his companions face in this book?

The main antagonists are the Seanchan, an invading empire from across the ocean who use damane to control Aes Sedai, and the Darkfriends led by Fain. Fain, corrupted by both the Dark One and Mashadar, seeks to deliver Rand to the Shadow, while the Seanchan aim to conquer the Westlands and subjugate all channelers.

What significant magical artifact is introduced and sought after in 'The Great Hunt'?

The Horn of Valere is the key magical artifact. It is a legendary instrument capable of summoning heroes from the past, including Artur Hawkwing, to fight for the Light. Its theft from Fal Dara sets much of the plot in motion, as Rand and his companions embark on a desperate quest to retrieve it.

How does Egwene al'Vere's storyline diverge from Rand's in this book?

Egwene, Nynaeve, and Elayne travel to the White Tower to begin their training as Aes Sedai, separating them from Rand's quest. Their journey is interrupted when they are captured by the Seanchan, leading to Egwene's harrowing experience as a *damane* and a deeper understanding of the Seanchan's brutal culture.

What is the significance of the Prophecies of the Dragon in 'The Great Hunt'?

The Prophecies of the Dragon become much more central as Rand struggles with his identity and the weight of his destiny. He begins to understand their meaning and his role as the Dragon Reborn, a figure both feared and revered, destined to break the world again to save it.

What is the true nature of the Seanchan's *a'dam* and why is it so horrifying to Egwene and Nynaeve?

The *a'dam* is a magical device used by the Seanchan to control female channelers, called *damane*. It consists of a bracelet worn by the *sul'dam* (controller) and a collar worn by the *damane*, creating a psychic link that allows the *sul'dam* to inflict pain, manipulate emotions, and force the *damane* to channel. It's horrifying because it completely enslaves the channeler, stripping them of their will and identity.

How does the Blight and the Ways relate to the larger world and the Shadow?

The Blight is the corrupted land bordering the Great Blight, where the Dark One's influence is strongest, filled with Shadowspawn. The Ways are a magical network of travel created by the male Aes Sedai, now corrupted by the Dark One's touch and filled with Machin Shin, making them extremely dangerous. Both represent the encroaching power of the Shadow upon the world.

What is the significance of the Portal Stones that Rand uses, and what do they reveal about the nature of reality?

The Portal Stones allow travel between different realities or possible worlds. When Rand uses one, he glimpses numerous alternate lives and outcomes, showing him the vast tapestry of choices and consequences. This experience profoundly impacts him, emphasizing the weight of his decisions and the existence of a multiverse.

What is the true identity of the mysterious woman Selene, and what are her motives?

Selene is revealed to be Lanfear, one of the Forsaken, ancient powerful channelers bound to the Dark One. Her motives are complex; she seeks to corrupt Rand and turn him to the Shadow, or at least bind him to her, believing he is Lews Therin reborn. She desires power and sees Rand as a means to achieve it.

How does Rand's internal struggle with his identity as the Dragon Reborn manifest psychologically?

Rand experiences immense psychological turmoil, grappling with the knowledge that he is a figure of prophecy destined to 'break the world.' He feels isolated, burdened by expectations, and fears the madness that afflicts male channelers. This leads to moments of self-doubt, anger, and a desperate search for normalcy that he knows is impossible.

Analyze Egwene's psychological trauma and resilience during her time as a *damane*.

Egwene endures profound psychological trauma as a *damane*, experiencing complete loss of autonomy, identity, and constant emotional manipulation and physical pain. Her resilience stems from her deep-seated strength, her refusal to break completely, and her memories of her true self and friends, allowing her to resist the conditioning to a remarkable degree.

How does Moiraine's manipulation and guidance impact the psychological development of Rand and his companions?

Moiraine, a seasoned Aes Sedai, consistently guides and manipulates Rand and his friends, often withholding information for their 'own good.' This fosters a sense of distrust and resentment but also pushes them to grow and adapt. Psychologically, it forces them to become more independent thinkers while also leaving them reliant on her wisdom in crucial moments.

Discuss the psychological impact of Padan Fain's corruption on his character and his obsession with Rand.

Padan Fain's corruption by both the Dark One and Mashadar from Shadar Logoth results in a twisted, vengeful psyche. He is driven by a murderous obsession with Rand, fueled by a desire to inflict suffering and deliver him to the Shadow. His mind is fragmented, making him unpredictable and profoundly evil, embodying a unique form of malevolence.

Is Rand truly 'breaking the world' or is he merely fulfilling a necessary role in a cyclical pattern?

This is a central interpretive debate. While the prophecies state he will 'break the world,' it can be argued that this is a necessary 'breaking' for a new Age to be born, rather than absolute destruction. He is fulfilling a role in the Wheel's turning, suggesting a cyclical pattern where destruction precedes creation, rather than a purely destructive act.

What is the symbolic meaning of the Horn of Valere being found and then lost again, only to be blown by Mat?

The Horn's journey symbolizes the unpredictable nature of destiny and the importance of seemingly ordinary individuals. Its initial loss highlights the vulnerability of even powerful artifacts, while Mat's blowing of it, despite his initial reluctance, signifies his unexpected role as a hero and the Wheel's choosing of its champions regardless of their personal desires.

How do the Seanchan represent a different form of 'Darkness' compared to the Shadow and the Forsaken?

The Seanchan represent a 'darkness' of oppressive order, cultural imperialism, and the institutionalized subjugation of magic, contrasting with the Shadow's chaotic evil and the Forsaken's personal ambition. Their belief in their divine right to rule and their brutal treatment of channelers demonstrate a different, yet equally terrifying, threat to freedom and individuality.

What is the significance of Rand's recurring dreams and visions, particularly those of Lews Therin Telamon?

Rand's dreams and visions are crucial, serving as premonitions, echoes of past lives, and direct communications from the Pattern. The visions of Lews Therin Telamon are particularly significant, indicating the merging of their souls and the impending madness. They symbolize the weight of his past and future, and the struggle within his own mind.

Discuss the moral ambiguity of Moiraine's actions in 'The Great Hunt'. Is she truly good, or merely pragmatic?

Moiraine operates in a morally ambiguous space, driven by the greater good of fighting the Shadow but often employing deception and manipulation. Her actions are pragmatic, prioritizing the success of her mission and the survival of the world over individual feelings or ethical niceties. While ultimately working for the Light, her methods often challenge conventional notions of 'goodness.'

About the author

Robert Jordan

Robert Jordan

James Oliver Rigney Jr., better known by his pen name Robert Jordan, was an American author of epic fantasy. He is known best for his series The Wheel of Time which comprises 14 books and a prequel novel. He is one of several writers to have written original Conan the Barbarian novels; his are considered by fans to be some of the best of the non-Robert E. Howard efforts. Jordan also published historical fiction using the pseudonym Reagan O'Neal, a western as Jackson O'Reilly, and dance criticism as Chang Lung. Jordan claimed to have ghostwritten an "international thriller" that is still believed to have been written by someone else.

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